I get to ride in the back of the moving truck. What a loving mother I must have.
That's right, this is officially the start of my Nuzlocke comic run, entitled 'Goddamn Critical Hits', for reasons I feel are more than obvious. The run took place on Emerald, which is my personal favourite 'Mon game of all time. It was my first Nuzlocke run of any of them.
I'm uploading the first four today to get kick-started into the series, but from afterwards I'll be slowing it down. I'll probably be inconsistently posting them from now on, whenever I finish a new one. I have a comic buffer of about five at the minute, so if I take absolutely ages over one I can always post one of those.
Rules of the run-
1- Only catch the first Pokemon encountered in any area. If it faints, tough.
2- Any Pokemon of mine which faints cannot be used again.
3- If possible, use 'live' Pokemon for HMs. If I have literally no live Pokemon that can learn a certain HM, then I may catch an HM slave for that purpose, and they must not be used in battle at all.
4- No breeding, and no trading unless to evolve a trade-evolution Pokemon.
5- No catching legendaries. It will almost definitely disrupt the forces of nature and destroy the world as we know it. Killing them is fine though.
Pokemon belongs to Game Freak and Nintendo and stuff, GCH comics are drawn by me, copyright stuff, yadda-yadda.